The Camarilla

A Missive from Chicago

This comes in the form of a secure message tube the can be played by inputting the proper passcode. Upon doing so the image of an Italian female, late 20's with a round face and large eyes. She has dark hair and a gentle, glowing demeanor:

Dear Kindred of LATMA,

It has recently come to our attention that turn over among the Sabbat and the Anarchs has lead to weakness among their ranks and that LATMA may again come into the Fold of the Great Society of the Undead. It is my pleasure to announce that the Justicar Capezio de Marco has given me leave to visit your city. I will be arriving soon to survey the facts of this matter and surely hope the rumors of such a potential relationship are true. I look forward to meeting all of you.

Yours,

Camille

Bubelah is Here

To alles my darling Kinder,

Oy gevalt. I go to sleep for a few years and wake up to an alter kocher shiksa Sabbat thinking she runs Los Angeles and can nibble on any one of my little ones whenever she likes.

Well, that ends now.

I am declaring Praxis over the city of Los Angeles and its suburbs. Loyal Camarilla members are invited to come swear allegiance to me at Canter's Deli in West Hollywood any night of the week. If, instead, you prefer to dispute my claim, you can track me down in Brentwood at my kosher butcher shop. Please be sure to say your good-byes to your loved ones and ghouls before you do, however.

I am declaring Canter's Deli the new Elysium for the Camarilla, any hunting of the patrons or use of Blutkraften in or around the premises will be harshly dealt with. I personally claim the city of Brentwood and all area within the city limits to be my personal Domain, with similar restrictions and punishments enforced.

Hugs und Kisses,
Marm Mandelbaum
Prince of Los Angeles

Structure

The Camarilla is ultimately a global structure on top of a collection of feudal domains. The most fundamental institutions of vampire society, as outlined by the Traditions, are maintained by the Camarilla; consequently, Camarilla cities have a Prince, Primogen, Elysium and all the other accoutrements of vampiric existence. On top of this structure, however, is a global organization, largely enforced through the Justicars and their assistants, the Archons. This global structure is largely focused on eliminating threats to all clans and the Masquerade.

Above the Justicars are the Inner Circle. It's unknown who are members of the Inner Circle, only the Justicars know their identity for sure, but they meet once every thirteen years. They define policy, while the Justicars enforce it.

Positions

The Inner Circle
(9-10)
The group of vampires that rule the Camarilla, consisting of one representitve from each of the founding Clans of the Sect. These representatives are immensely powerful, and extremely old. Every thirteen years this group meets in the city of Venice to appoint the Justicars.

Chancellor
(Status 6-8)
A representative who speaks for and acts on behalf of the Inner Circle of the Camarilla. They are, in all likelihood, the most powerful Kindred most will ever meet, or will ever want to meet. Their opinions are not to be taken lightly.

Juscticar
(Status 7-8)
A Kindred that holds the power to punish transgressions of the Traditions, and one of the ultimate authorities in the Camarilla. There are only seven Justicars at any one time, one from each of the Clans of the Camarilla, and all within the sect are subject to their authority, with the only exceptions being members of the Inner Circle.

Justicars are usually Kindred of extreme power, and are not subject to the Tradition of Domain. A Prince may not banish them, and the Justicar is not required to present herself to a Prince when she enters her Domain. They are free to travel when and where ever they wish.

Only Justicars can call a Conclave, where their judgements are dispensed. These are often harsh, as there are no written guidelines for penalties for specific crimes. And in addition, a Justicar's decisions may only be challenged by another Justicar.

Archon
(Status 4-6)
An assistant to or representative of a Justicar. They do the Justicar's bidding, as well as report back to her. Archons are willingly blood bound to the Justicar they serve, and are often their Childer as well. Their power lies in having the Justicar's ear, so while a Prince does have power to challenge the rulings of an Archon, it is not an act to be taken lightly.

Prince
(Status 5)

The overseer of a city, and traditionally the eldest of its residents, although in North America this is not always true. The title applies to both male and female Kindred. Princes are not voted into office nor is their rise to power peaceful. The Prince is who she or she is for the same reason a dog licks his ball's: because he can.

The Prince enforces the Traditions, and is the final judge of disputes between Kindred. She claims the right of Domain over a city, and serves as its lawmaker and judge. Other residents of the city are under no obligation to follow the Prince's dictates, but to ignore them is not a formula for long term survival, and some Kindred obey only as much as their cowardice allows.

While it is true that the Prince is usually the strongest and most powerful resident, any who claim Domain over a city must have the support of the Primogen Council. And because of conflicting agendas, there is often a delicate balance of power between the Council and the Prince.

Because the title of Prince is not hereditary, a situation may sometimes arise where more than one Kindred claims Domain over a city. In this case the two contenders battle for the position. But sometimes the battles are in the political realm, and are long term, with faction contesting against faction. If the ruling Prince cannot maintain order, she may be forced to "step down." But if the Prince has the support of the Primogen Council, it is nearly impossible to win against her. The Prince is the most important figure within a Camarilla city. It is at his pleasure that all the other kindred, with the exception of the Primogen, serve the sect. Elysiums, Domains, feeding grounds, the creation of childer and broods, adjudication and punishment are all the fiat of the Prince. Prince's either more onward or upward or are killed by the city they rule. It is a rare Prince that can handle the humiliation of stepping down.

The Prince's job is to uphold the Traditions. Plain and simple. If he or she is unable to do so then he looses the support of the Kindred in the city and thereby looses his or her praxis. Prince's, being the center of politics and power in the city, live constantly with targets on their back's. It's an painfully demanding job that begs the questions of why anyone would want to do it in the first place?

Primogen
(Status 4)
Prince's are generally "advised" by a Primogen Council. The Councils actual power varies from city to city. Sometimes they are the true powers behind the throne, sometimes they are simply whispers int he dark carrying out the Prince's will. This is a group of vampires that are too powerful to be ignored, not savvy, stupid, brave or powerful enough to be Prince. While the Prince is judge and jury, the Primogen act as a check to the Prince's power. They are not representatives of each of the seven clans. They are simply put, Kindred too powerful to be "bossed around" like neonates, but who either don't wish to be or couldn't hold the Princedom themselves. The Primogen are influential or important vampires who have particular vocations or specialties within the city that assist the Prince in upholding the Traditions. This could be extensive media ties, security forces, capitol, an influential sire or some unknown skills or knowledge that affords them great status with in the city. Primogen are often granted large Domains and feeding grounds that they rule over as de facto princes. Woe be to Kindred who violate the mandates of the Primogen's Domain.

Keeper of Elysium
(Status 2-3)
The vampire charged with upholding the sanctity and quality of a city's Elysium. There can be one, many or none depending on the number of Elysiums in the city and their location. Often times, Keepers report to the Primogen who's Domain the Elysium is stationed in.

Scourge
(Status 2-4)
Prince's often require muscle to maintain order. The Scourge is to security what the Harpies are to the social. The Scourge is an other unofficial position given to Kindred charged with cleansing the city of unwanted or unauthorized vampiric rabble. A Scourge's appointment or presence is often kept secret and typically possess secret status or privilege accorded to them by the Prince for doing his or her dirty work.

Seneschal
(Status 2-4)
Some Prince's choose to delegate certain responsibilities to Seneschals. The seneschal handles many of the night-to-night operations of a city. Seneschal duties largely depend on how much power the Prince gives them. Some are glorified assistants, while others are powers in their own right and make important decisions in the Princes stead.

Sheriff
(Status 3-4)
Kindred charged by a prince with the duty of upholding the laws and Traditions of the city.

Harpy
(Status 3)
A de facto title given to the Kindred who have gained a reputation at being able adroit in social manipulations. While not an official title, the Harpies none the less bridge the gap between the Neonates and the Elders. They often serve as advisers to the Prince, Primogen or as influential members of a particular clan. Their words, when plied often enough, can have broad reaching consequences on the status of individuals with in the city.

The Camarilla in LATMA

The Court

Name Position
Fredericka Prince of Los Angeles
Adrian Archon - Toreador Justicar
Emet Sheriff
Jove Acknowledged
Trin Clan Leader - Tremere
Celestina Clan Leader - Ventrue Clan Leader & Keeper of Elysium
Aysel Clan Leader - Brujah
Walter Clan Leader - Malkavian
Hobbes Clan Leader - Independents
Angelo Clan Leader - Nosferatu
Eleven Clan Leader - Toreador
Patricia Acknowledged
Stuart Acknowledged
Xavier Acknowledged Perfecta Acknowledged
Sister Sraosha Acknowledged

Domain

Currently, the Camarilla claims the following as it's territory:

Sector Holder
Hollywood Marm
Downtown
Corp Center
Palos Verde

Feeding Grounds

Stay tuned.

The Traditions

First Tradition

Honor Another's Domain. When Thou comest to a foreign city, thou shalt present thyself to the one who ruleth there. Without the word of acceptance, thou art nothing.

The First, and many would argue, most important Tradition, which forbids a vampire to reveal their true nature to outsiders. To do so risks the destruction of all vampires. The Elders remember the Inquisition, and the terror-filled nights. This Tradition is sometimes stretched to allow revealing one's nature to other entities who are not mortals. This Tradition is the most hotly debated among the Anarchs as the reveling of Baba Yaga certainly puts a kink in this particular Tradition. Most of the Elders are business as usual: creating broods and herds to defend themselves from hunters while neonates fall to the hands of Metsec.

Second Tradition

Thy domain is thine own concern. All others owe thee respect while in it. None may challenge thy word while in thy Domain.

The Second Tradition. In days long gone, every vampire would claim territory, taking it as their exclusive hunting ground, and dictating what could or could not occur there. But in the modern age, only the strongest vampires do so. The Prince of the city refers to this tradition to legitimize her claim to rule.

Third Tradition

Thou shalt only sire another with the permission of thine Elder. If thou shalt create another without thine Elder's leave, both thou and thy Progeny shall be slain.

The Third Tradition. It states that a vampire must obtain permission from her Elder before she embraces a mortal, thereby creating another vampire. Before the modern age, the term 'Elder' was interpreted to mean her Sire, but now it is considered to refer to the Prince of the city she resides in. Usually, the penalty for violating this tradition is the death of both Sire and Childe.

Fourth Tradition

Those thou shalt Create are thine own children. Until thy Progeny be Released, thou shalt command them in all things. Their sins are thine to endure.

The Fourth Tradition. It states that a vampire is accountable for the actions of a Vampire she creates until the latter is deemed to be mature enough be be admitted into vampiric society. Until then, the Childe has no rights, and is under her Sire's protection, or may be destroyed at her discretion.

Fifth Tradition

Thou shalt not reveal thy true nature to those not of the Blood. Doing such shall renounce thy claims of Blood.

The Fifth Tradition. A vampire must honor another's Domain. And so, when a vampire is newly arrived in a city, their presence must be acknowledged by the Prince or Seneschal. If the vampire is not acknowledged, she is not technically part of the Camarilla, and not protected by any of its laws.

Sixth Tradition

Thou art forbidden to destroy another of thy kind. The right of destruction belongeth only to thine Elder. Only the eldest amongst thee shall call the Blood Hunt.

The Sixth and Final Traditon. In the past only a vampire's Sire had the right of destruction, but in the modern era the Princes has claimed it for themselves, and in the modern cities only a Prince has the power of life and death.

Punishments

Punishments

  • Minor Offenses
    • Forced Servitude
    • Menial Labor
    • Display in stocks
    • Loss of Title
  • Moderate Offenses
    • Temporary Exile
    • Stripping of debts or boons
    • Removal of retainers
    • Loss of Domain
    • Partial bond to Prince
  • Serious Offenses
    • Destruction of offender
    • Destruction of Progeny
    • Permanent Exile
    • Forced donation of blood to Tremere